The gaming ecosystem

December 8, 2022
< 1 minute

Strategy | Business Models | Tech

the gaming ecosystem

Playing is innately human.

I play with my 2-year-old 🐥 , but also I play online with someone from South Africa. This is the beauty of not knowing their languages, but understanding each other perfectly.

I’ve chosen gaming as a research field because it is the fastest growing form of media globally. In business, like in personal life, the fast you close the feedback loop, the better.

So, on hand you have developers & game creators and on the other hand the players.
Everything in gaming is adapted: from chips, cloud services, AI tools, ML algorithms, User interfaces etc.

Why are Netflix and TikTok expanding into gaming? Well, the more options are on their platform, the better. Not to mention a reduction in churn.

We are leaving the full commoditisation of games and the winners will be those who own the demand.

Discover posts:

generative AI startups

Applied AI start-ups generate interest and “unicorn” valuations

During my opening speech for FABIZ freshers I detailed a bit on this topic: Applied Artificial Intelligence. Here are some examples: – look at these data and tell me if you see an unusual transaction – is the customer mentioning the competitor‘s name? – tell me how likely is the (...)

Read more
Figma website

Why Adobe tried to buy Figma

Photo: Figma.com The Wall Street Journal: “Adobe has called off its planned $20 billion acquisition of the collaboration-software company Figma, weeks after a U.K. regulator warned that the deal would likely harm innovation. Adobe and Figma said Monday morning that they have mutually agreed to terminate the cash-and-stock transaction because (...)

Read more